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How To : Add Normal Details with Anchor Points in Substance Painter

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Anchor Points open up a whole new set of possibilities, allowing you to effectively link layers and have a single Anchor point affect multiple aspects of your project, transforming Substance 3D Painter into a truly non-linear experience. In this video, I'll show you a quick and easy way to use an Anchor point in conjunction with our Normal channel to add details to your scene.
We start by nominating the right texture set, then we create a paint layer for our normal information and then reference them to our Filters by adding an anchor point. I hope you find this video useful. So, let's get started
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Bookmarks:
00:00 Let's Get Started
00:36 What is an Anchor Point?
02:33 Adding Normal Channel
04:28 Inserting Maps
12:00 Add an Anchor Point


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