¡Tiempo de descanso!

Tu sesión Pomodoro ha terminado

Crafting Parametric Hairstyles for MetaHumans | Unreal Fest Stockholm 2025

Principiante

🍅 Timer Pomodoro

Estudia 25 min, luego toma un descanso. ¡Mejora la concentración!

Me gusta Guardar

Inicia sesión para guardar notas de este video

Descripción

This session recorded at Unreal Fest Stockholm presents an accessible grooming system in Houdini designed to simplify the creation of MetaHuman hairstyles.

The presentation covers a streamlined, artist-friendly workflow that reduces complexity through parametric controls and region-based styling, enabling efficient hair generation without requiring deep technical knowledge.

Watch to explore a simplified import and export pipeline that ensures fast iteration and full compatibility with custom MetaHuman heads in Unreal Engine.

Learn more about the MetaHuman framework here: metahuman.com

#Grooms, #Houdini, #MetaHuman, #DigitalHumans, #MetaHumanCreator, #UnrealEngine, #UnrealFestStockholm