Break time!
Your Pomodoro session has ended
Arnold Tutorial - How to use the toon tonemap hue saturation
Beginner🍅 Pomodoro Timer
Study for 25 min, then take a break. Improves focus!
Description
This tutorial shows how the hue and saturation of tonemapping in the toon shader can be driven by images connected to the base_tonemap_hue_saturation and specular_tonemap_hue_saturation.
https://help.autodesk.com/view/ARNOL/...
OSL halftone shader: https://help.autodesk.com/view/ARNOL/...
https://github.com/ADN-DevTech/3dsMax...
#arnoldrenderer #shading #toon
https://help.autodesk.com/view/ARNOL/...
OSL halftone shader: https://help.autodesk.com/view/ARNOL/...
https://github.com/ADN-DevTech/3dsMax...
#arnoldrenderer #shading #toon
Up Next
How I Make Transition Animations for Games: Walk to Idle Animation Tips and Techniques!
Mark Masters
Conceptos básicos de modelado en Maya ::: Parte 1
Tutoriales Kames
Arnold tutorial - How to use the color shaders in MtoA
Arnold renderer
Maya Medieval Shield Tutorial Part 2: Texturing
Abe Leal 3D
Maya Modelling Secrets
FlippedNormals
Arnold Tutorial - How to use triplanar.input_per_axis to create a snowy street scene
Arnold renderer
How to Animate Anticipation & Overshoot in Maya? | Lesson5PartA | Maya Animation for Beginners |Live
zinteractive
Denoise with Arnold (NOICE) in Maya
SARKAMARI
Tutorial de efectos visuales de Blender Monster
FxForge
Configurar Shader PBR Arnold Render
Blender Deluxe Tutoriales