Break time!

Your Pomodoro session has ended

How I Make Transition Animations for Games: Walk to Idle Animation Tips and Techniques!

Beginner

馃崊 Pomodoro Timer

Study for 25 min, then take a break. Improves focus!

Like Save

Log in to save notes for this video

Description

Video game animation doesn't just mean creating flashy attack animations, often you will be tasked with creating lots of transition animations. Walk to Idle, Idle to Walk, Run to Idle, etc. In this maya tutorial, I walk through my process and workflow for creating transition animations, using Maya's animation layers to blend between my animations.

Character Rig Used: https://anim-matt.gumroad.com/l/hcAMR

Social Media 馃摪
Twitter: 聽聽/聽markmasters92聽聽
Instagram: 聽聽/聽markmasters92聽聽
LinkedIn: 聽聽/聽mark-masters-062a89a4聽聽

Chapters 馃摌
0:00 Intro
1:54 Copying Walk Cycle Animation
7:38 Blending Between Animations Using an Override Layer
15:54 Refining the Stop Animation
27:18 Outro