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How to Easily Translate a Walk Cycle Forward | Maya Animation Tip

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Learn how to take an in-place or treadmill walk and get it properly translating forward in space. This is a question I get pretty often, "How do you move a walk cycle forward if it's animated in place?" This is the workflow I use to ensure there is zero foot sliding.


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Chapters 馃摌
0:00 Intro
0:20 Eyeballing the Main Control Translation
2:04 Proper Method for Translating a Walk Cycle
6:45 Outro