Break time!

Your Pomodoro session has ended

How To : Add Normal Details with Anchor Points in Substance Painter

Beginner

🍅 Pomodoro Timer

Study for 25 min, then take a break. Improves focus!

Like Save

Log in to save notes for this video

Description

The SOURCE FILES can be downloaded via https://www.patreon.com/posts/source-...
Check out my Substance3D playlist via:    • Adobe Substance Series  
You can access our shop via:    / @sarkamari  

Anchor Points open up a whole new set of possibilities, allowing you to effectively link layers and have a single Anchor point affect multiple aspects of your project, transforming Substance 3D Painter into a truly non-linear experience. In this video, I'll show you a quick and easy way to use an Anchor point in conjunction with our Normal channel to add details to your scene.
We start by nominating the right texture set, then we create a paint layer for our normal information and then reference them to our Filters by adding an anchor point. I hope you find this video useful. So, let's get started
Follow me on:
https://x.com/@Sarkamari1
  / sarkamari.cg  
  / sarkamari  
Bookmarks:
00:00 Let's Get Started
00:36 What is an Anchor Point?
02:33 Adding Normal Channel
04:28 Inserting Maps
12:00 Add an Anchor Point


#sarkamari ‪@sarkamari‬ ‪@Substance3D‬
Music by Vlog No Copyright Music
Intro music by Limujii - Sweet Talks (No Copyright Music)
Audio Library — Music for content creators:    • Sweet Talks – Limujii (No Copyright Music)