CGI ACADEMY HUB
/
Sponsors
ES EN
Log in

Focus Mode

Home Saved History Blog
Subjects
Blender 534 Maya 188 Unreal Engine 149 Substance Painter 34 Short Films 33 Making of 22 3ds Max 15 Godot 15 After Effects 12 Fundamentals 12 Cinema 4D 8 ZBrush 6 Houdini 5 Color 2 Unity 1
About
Privacy Policy Terms and Conditions Legal Notice
Donate
Diego Cortés by Diego Cortés

Break time!

Your Pomodoro session has ended

Torre de Ajedrez 3D MAYA Autodesk, Modelado Básico #autodeskmaya

Beginner

🍅 Pomodoro Timer

Study for 25 min, then take a break. Improves focus!

C
Creadores.Productora
Like Save Playlist
Notes

Log in to save notes for this video

Description

Interfaz, comandos básicos del programa Autodesk MAYA #MAYA #AutodeskMaya -- Atajos de teclado -- https://www.autodesk.com/shortcuts/maya --- Herramientas básicas : Extrude + Multi-Cut + Smooth + torno + #revolve #nurbs
Tags
modelado maya modeling 3d tutorial beginner autodesk principiante easy software basic
Up Next
Top 5 3D Modeling Tips for Beginners in Maya

Top 5 3D Modeling Tips for Beginners in Maya

FlippedNormals

Descubre los secretos del RenderSettings en MAYA Arnold Renderer | Parte 2 IMPERDIBLE

Descubre los secretos del RenderSettings en MAYA Arnold Renderer | Parte 2 IMPERDIBLE

Blender Deluxe Tutoriales

Workflow in Creating 3D Props for Games

Workflow in Creating 3D Props for Games

Digital Creatives Worldwide

¡DALE REALISMO A TUS ESCENAS! Usando Gobos y Texturas en Maya Arnold Render ⭐ ⭐ ⭐ ⭐ ⭐

¡DALE REALISMO A TUS ESCENAS! Usando Gobos y Texturas en Maya Arnold Render ⭐ ⭐ ⭐ ⭐ ⭐

Blender Deluxe Tutoriales

Arnold tutorial - Using the curvature shader in MtoA

Arnold tutorial - Using the curvature shader in MtoA

Arnold renderer

Create Glass Using Arnold's aiStandardSurface in Maya 2018

Create Glass Using Arnold's aiStandardSurface in Maya 2018

Academic Phoenix Plus

Arnold Tutorial: Toon shading a mech model in MtoA

Arnold Tutorial: Toon shading a mech model in MtoA

Arnold renderer

Arnold tutorial - Using the light_blocker in MtoA

Arnold tutorial - Using the light_blocker in MtoA

Arnold renderer

1. Hut | Modeling a Hut in Maya | Tutorial 1| Making 3D Scene Step by Step

1. Hut | Modeling a Hut in Maya | Tutorial 1| Making 3D Scene Step by Step

TrimitKala

Arnold for Maya | How to create Silk, Cotton, Velvet and other fabric shaders | Tutorial #115

Arnold for Maya | How to create Silk, Cotton, Velvet and other fabric shaders | Tutorial #115

MographPlus

We use cookies

We use essential cookies to make our site work. We'd also like to set analytics cookies to help us improve our website. For more details, see our Privacy Policy.

Learn more