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Procedural PAINTERLY SHADER in Unreal Engine 5 | Part 3

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Description

Let's dive together into the development of this procedural stylized, painterly, brush-strokes Shader in Unreal Engine! ☺️
In this third section of the tutorial series we'll take care of adding some roughly sketched outlined to our Material.

Ready? Let's go!

Project Files: https://github.com/EllyKher/Painterly...

Part 4:    • Procedural PAINTERLY SHADER in Unreal Engi...  
Tutorial Playlist:    • Procedural PAINTERLY SHADER in Unreal Engi...  

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YouTube | @Kher.mp4
IG |   / carb0n.r  
Epic Dev Community | https://dev.epicgames.com/community/p...

Chapters:
[00:00] Introduction
[00:18] Inflate Normals
[02:36] Instanced Static Mesh Component
[05:22] Custom Data Values
[06:57] PerInstanceCustomData
[08:15] Basic Outline Example
[10:15] Shadow Fix
[11:57] BP Painterly Shader
[13:00] Opacity Mask
[17:18] Inflate Settings
[21:19] Inflate Outline WPO
[22:33] Shadow Opacity
[23:56] Multiple Outlines
[24:59] Conclusion

Thanks to @TicTacToeDigital and @Aquggg for inspiring the development of this video.

#painterly #brushstroke #unrealengine5 #ue5tutorial