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How I Made a Metahuman Cinematic in Unreal Engine 5 (Full Breakdown)

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Description

I break down the full process: custom Metahuman setup, mocap workflow, lighting, camera animation, depth of field, and final polish.
If you’re learning Metahuman, facial animation, or UE5 cinematics, this shows a clear, practical pipeline you can follow.

Tags: metahuman, metahuman animator, cc4 to metahuman, unreal engine cinematic, ue5 cinematic, facial mocap, unreal engine 5, unreal facial animation, metahuman breakdown, cc4 unreal, hellblade animation style, metahuman tutorial