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Arnold Tutorial - Using the mesh_light in MtoA

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Description

This tutorial shows how to use the mesh_light with motion_blur and atmosphere_volume to create a long exposure lighting effect.

Mesh lights: https://help.autodesk.com/view/ARNOL/...
Motion blur: https://help.autodesk.com/view/ARNOL/...
Atmosphere volume: https://help.autodesk.com/view/ARNOL/...

#arnoldrenderer #arnoldrenderer #maya #shading