Break time!
Your Pomodoro session has ended
Arnold Tutorial - Snow and ice scene using the Distance shader
Beginner🍅 Pomodoro Timer
Study for 25 min, then take a break. Improves focus!
Description
This tutorial shows you how you can use the distance shader in combination with a ramp_rgb and a cell_noise shader to create a snow and ice scene.
https://help.autodesk.com/view/ARNOL/...
#arnoldrenderer #shaders #maya
https://help.autodesk.com/view/ARNOL/...
#arnoldrenderer #shaders #maya
Up Next
Everything You Need to Know About UVs - 5 steps for great results
Abe Leal 3D
How I Make Transition Animations for Games: Walk to Idle Animation Tips and Techniques!
Mark Masters
Introduction to UV Mapping - Learn the Complete Basics
FlippedNormals
Denoise with OptiX™ in Maya
SARKAMARI
Arnold Tutorial: Toon shading a mech model in MtoA
Arnold renderer
Getting Started With Open Source NVIDIA Audio2Face-3D in Maya
NVIDIA Game Developer
Introduction to Maya - 1 Hour Quick Start Guide
FlippedNormals
Arnold tutorial - Using the flakes shader in MtoA
Arnold renderer
UVs for Beginners - UV mapping a Head in Maya
FlippedNormals
Animation Masterclass: How to Create Walk Cycles in Maya
Mark Masters